Draft. Highlighted items (company name, contact email, governing law) are still to be confirmed.
Bloom or Boom Terms of Service
Last updated: November 6, 2026
1. Agreeing to these terms
By downloading, installing or playing Bloom or Boom (the "Game"), you agree to these Terms of Service and to our Privacy Policy. The Game is made by 2E Games ("we", "us"). If you don't agree, please don't play.
We may update these terms as the Game changes. When we make an important change, we'll update the date at the top and, where reasonable, tell you in the Game. If you keep playing after a change, you accept the new terms.
2. Who can play
The Game is meant for players aged 13 and over. If you are under 18 (or the age of majority where you live), please have a parent or guardian read these terms with you, and get their permission before making any purchase.
The Game is not directed at children under 13.
3. Your licence to play
We give you a personal, non-exclusive, non-transferable, revocable licence to install and play the Game on devices you own or control, for your own non-commercial entertainment. We (and our licensors) keep all rights in the Game that these terms don't give you.
4. Coins, boosters, cosmetics and the Season Pass
The Game has virtual items: coins, hints, Time Freezes, skips, stamina, Prize Wheel spins, cosmetics (launchers, fireworks, explosions, smoke and their paints) and the Season Pass (together, "Virtual Items").
- Virtual Items are a limited licence to use content inside the Game. You don't own them, and they have no value outside the Game.
- They can't be exchanged for real money, sold, traded or transferred, and we don't buy them back.
- We may change, rebalance or retire Virtual Items, prices and rewards as the Game evolves. We will not take away a paid Virtual Item you already hold without a good reason, such as a breach of these terms, a legal requirement or the Game closing.
- Season Pass: each season runs for a set period shown in the Game (for example, 45 days). Premium rewards can be claimed only during that season, once you reach their tier.
5. Purchases and refunds
The Game is free to download. You can buy Virtual Items with real money through the app store you got the Game from (Google Play or the Apple App Store). That store handles payment, and its own terms apply to the purchase.
- Prices are shown in the Game before you buy and may vary by country and over time.
- All purchases are final once delivered, except where the law gives you a right to a refund or the store's refund policy applies. Refund requests go to the store: Google Play refunds or Apple refunds.
- If a purchase didn't arrive, use Restore purchases in the Game or contact us at 2egames@gmail.com with your store receipt.
- If you live in the EU or UK, you agree that paid digital content is delivered right away, and you acknowledge that you lose your 14-day right to withdraw once delivery starts.
6. Prize wheels and simulated rivals
Prize wheels. The Daily Wheel and the Prize Wheel give random rewards. The chance of each reward is shown in the Game before you spin.
Simulated rivals. Some modes show other players that are not real people:
- In Rocket Race, the four rival crews are simulated from how players typically do on the same levels.
- Leaderboards marked as sample rankings use sample names, not real players.
The Game says so where these appear. We will tell you if real players are ever added.
7. Your progress
The Game has no accounts. Your progress, settings and Virtual Items are saved on your device.
- If you delete the Game, reset your device or lose it, your progress can be lost. Your device's own backup (for example, Android backup to your Google account) may be able to restore it.
- Purchases you made through the store can be restored with Restore purchases in the Game, where the store allows it. Free rewards and in-game progress cannot always be restored.
- We can't recover progress that was only on a lost device.
8. Fair play
Please play fair. You agree not to:
- cheat, or use bots, mods, hacks or any unauthorised software that changes the Game;
- exploit bugs to gain Virtual Items or progress (please report them instead);
- copy, decompile, reverse engineer or resell the Game or any part of it, except where the law allows;
- sell, trade or give away Virtual Items or progress for money or anything of value outside the Game;
- use the Game for anything illegal, or in a way that harms the Game or other people.
If you break these rules, we may remove the Virtual Items gained that way or end your licence (section 13).
9. Ads
The Game may offer optional ads in the future, such as watching a short video to get a reward. You'll always choose whether to watch them. Before any ads appear, we'll update our Privacy Policy to explain what data the ad networks use. We aren't responsible for advertisers' products or websites.
10. Our content, real places and map data
The Game's art, music, sounds, code, text and characters belong to us or our licensors and are protected by copyright and other laws.
- Real places. Stages are set in real places around the world, drawn in our own style for entertainment. They don't mean that any place, landmark owner, city or organisation endorses or is connected with the Game.
- Map data. Walking maps use map data © OpenStreetMap contributors, available under the Open Database License. Credits are shown in the Game.
11. Updates, availability and ending the Game
We update the Game to add content, fix problems and change how things work. Some updates may be needed to keep playing.
The Game, or features in it, may be unavailable at times, and we may change, pause or stop them. If we decide to close the Game, we'll try to give at least 30 days' notice in the Game or on its store page. Unused Virtual Items have no cash value and aren't refunded when the Game closes, except where the law requires it.
12. Disclaimers and limitation of liability
The Game is provided "as is" and "as available". To the fullest extent the law allows, we don't promise that it will be error-free, uninterrupted or work on every device, and we disclaim all implied warranties, such as fitness for a particular purpose.
To the fullest extent the law allows, we aren't liable for indirect, incidental or consequential losses, or for lost progress or data. Our total liability to you for any claim is limited to the amount you paid us for the Game in the 12 months before the claim.
Nothing in these terms limits rights you have under consumer law that can't be waived, or our liability for anything that by law can't be limited.
13. Ending this agreement
You can stop at any time by deleting the Game. We may end or suspend your licence if you break these terms. Sections 4, 10, 12 and 14 continue to apply after the agreement ends.
14. Governing law and disputes
These terms are governed by the laws of the place where 2E Games is established, without regard to its conflict-of-law rules. If you have a problem, please contact us first at 2egames@gmail.com; most issues can be fixed quickly. If we can't resolve it, disputes go to the courts of that place, unless the law where you live gives you the right to bring a claim in your local courts.
15. Apple App Store terms
If you got the Game from the Apple App Store:
- These terms are between you and us, not Apple. Apple isn't responsible for the Game, its content, maintenance or support, or for any claims about it.
- Your use must also follow the App Store's Usage Rules.
- If the Game fails to meet a warranty, you can tell Apple, and Apple may refund the purchase price; Apple has no other warranty obligation.
- Apple and its subsidiaries are third-party beneficiaries of these terms and may enforce them against you.
- You confirm you aren't in a country under a US government embargo and aren't on a US government list of prohibited or restricted parties.
16. Contact
Questions about these terms or the Game: 2E Games, 2egames@gmail.com.